Список моделей Resident Evil 5

1 Список моделей Resident Evil 5 в Вт 10 Сен 2013, 04:10

Персонажи: 

Крис: 

uPl00ChrisPlain.arc = костюм Криса, в котором он в самом начале игры 
uPl00ChrisNormal.arc = Крис BSAA без жилета 
uPl00ChrisArmorA.arc = Крис BSAA в налокотниках 
uPl00ChrisArmorB.arc = Крис BSAA в бронике 
uPl00ChrisArmorF.arc = Крис BSAA в бронике да еще и в налокотниках 
uPl00ChrisCos1.arc = костюм Safari 
uPl00ChrisCos2.arc = костюм S.T.A.R.S 
uPl00ChrisCos3.arc = костюм война 

Шева: 

uPl01ShebaPlain.arc = Шева начало игры 
uPl01ShebaNormal.arc = Шева BSAA без жилета 
uPl01ShebaArmorA.arc = Шева BSAA в налокотниках 
uPl01ShebaArmorB.arc = Шева BSAA в бронике 
uPl01ShebaArmorF.arc = Шева BSAA в бронике и с налокотниками 
uPl01ShebaCos1.arc = Шева каннибал(индеец) 
uPl01ShebaCos2.arc = Шева тусовщица 
uPl01ShebaCos3.arc = Шева бизнес-леди 

Джилл: 

uPl02JillCos1.arc = Джил BSAA 
uPl02JillCos2.arc = Джил Battle Suit 

Вескер: 

uPl03WeskerCos1.arc = полночь 
uPl03WeskerCos2.arc = S.T.A.R.S 

Джош — uPl04Josh.arc 

Кирк — uEm95Kirk.arc 

Конец главы: 

ChapterEnd11.arc = Result Screen for Chapter 1-1 
ChapterEnd12.arc = Result Screen for Chapter 1-2 
ChapterEnd21.arc = Result Screen for Chapter 2-1 
ChapterEnd22.arc = Result Screen for Chapter 2-2 
ChapterEnd23.arc = Result Screen for Chapter 2-3 
ChapterEnd31.arc = Result Screen for Chapter 3-1 
ChapterEnd32.arc = Result Screen for Chapter 3-2 
ChapterEnd33.arc = Result Screen for Chapter 3-3 
ChapterEnd41.arc = Result Screen for Chapter 4-1 
ChapterEnd42.arc = Result Screen for Chapter 4-2 
ChapterEnd51.arc = Result Screen for Chapter 5-1 
ChapterEnd52.arc = Result Screen for Chapter 5-2 
ChapterEnd53.arc = Result Screen for Chapter 5-3 
ChapterEnd61.arc = Result Screen for Chapter 6-1 
ChapterEnd62.arc = Result Screen for Chapter 6-2 
ChapterEnd63.arc = Result Screen for Chapter 6-3 

Benchmark ARC List: 

BenchResource.arc = Text, RE5 logo and backgrounds of the Benchmark 
s800.arc = First stage of Variable Benchmark 
s801.arc = Second stage of Variable Benchmark 
s802.arc = Third stage of Variable Benchmark 
s804.arc = Fixed Benchmark Stage 

Фигурки: 

fig01.arc = Chris BSAA 
fig02.arc = Sheva BSAA 
fig03.arc = Josh 
fig04.arc = Jill (Brainwashed) 
fig05.arc = Wesker 
fig06.arc = Excella 
fig07.arc = Irving 
fig08.arc = Spencer 
fig09.arc = DeChant 
fig10.arc = Dave 
fig11.arc = Kirk 
fig12.arc = Reynard 
fig13.arc = Majini (Town A) 
fig14.arc = Majini (Town B ) 
fig15.arc = Majini (Town C) 
fig16.arc = Majini (Town D) 
fig17.arc = Majini (Cephalo) 
fig18.arc = Majini (Agitator) 
fig19.arc = Majini (Wetlands A) 
fig20.arc = Majini (Wetlands B ) 
fig21.arc = Majini (Wetlands C) 
fig22.arc = Giant Majini 
fig23.arc = Majini (Base A) 
fig24.arc = Majini (Base B ) 
fig25.arc = Majini (Duvalia) 
fig26.arc = Reaper 
fig27.arc = Big man Majini 
fig28.arc = Executioner Majini 
fig29.arc = Chainsaw Majini 
fig30.arc = Gatling gun Majini 
fig31.arc = Motorcycle Majini 
fig32.arc = Uroboros 
fig33.arc = Licker 
fig34.arc = Kipepeo 
fig35.arc = Bui kichwa 
fig36.arc = Adjule 
fig37.arc = Crocodile 
fig38.arc = Uroboros Aheri 
fig39.arc = U-8 
fig40.arc = Popokarimu 
fig41.arc = Ndesu 
fig42.arc = Irving (Transformed) 
fig43.arc = Chris (Rare) 
fig44.arc = Sheva (Rare) 
fig45.arc = Jill (Rare) 
fig46.arc = Wesker (Rare) 

Наемники: 

MerceResource.arc = Mercenaries Menus — Text, Background Images 
MerceResult01.arc = Public Assembly result screen 
MerceResult02.arc = The Mines result screen 
MerceResult03.arc = Village result screen 
MerceResult04.arc = Ancient Ruins result screen 
MerceResult05.arc = Experimental Facility result screen 
MerceResult06.arc = Missile Area result screen 
MerceResult07.arc = Ship Deck result screen 
MerceResult08.arc = Prison result screen 
S400.arc = Public Assembly Level 
S401.arc = The Mines Level 
S402.arc = Village Level 
S403.arc = Ancient Ruins Level 
S404.arc = Experimental Facility Level 
S405.arc = Missile Area Level 
S406.arc = Ship Deck Level 
S407.arc = Prison Stage Level 

Враги: 

uEm6c.arc = Axe Executioner 
em10 — Majini with moustache 
em80 (em80) — Wesker (same model as Wesker Midnight in mercs) 
em81 (em80) — Wesker w/ coat (used in 6-3 bossfight? , very buggy when swapped) 
em82 (em82) — Uroboros Wesker (very very buggy, arms aren’t rendered) 
em83 (pl08) — Jill battlesuit (as in the first part of the 6-3 boss fight) — needs correct face.lmt 
em84 (pl08) — Exact same model as above 
em86 (em86) — Irving 
em87 (em87) — Uroboros Irving 
em87Irving_2 (em87) — Exact same model as above 
em91Marchant (em91) — Test model 
Em92 (em92) — Allison (from chapter 1-2) 
Em92Wife (em92) — Exact same model as above 
em93 (em93) — Generic BSAA soldier, crashes when trying to swap. 
em94 (em94) — Generic BSAA soldier 
em97 (em97) — Reynard 
uEm23 = маджини пулеметчик 

Стволы: 

Weapons 
Wp3e = gold egg 
Wp0a — Proximity Mine 
Wp0b — S&W Model 29 Revolver 
Wp0c — Grenade Launcher 
Wp0d — Rocket Launcher 
Wp0e — Kukri Knife 
Wp0f — Longbow (don’t know who’s) 
Wp01 — Kamasu Kissaki knife (Don’t know who uses this, someone in mercs. 
Wp1a — L.Hawk 
Wp1b — S&W Model 500 Revolver 
Wp1c — PSG-1 
Wp1d — AK-74 
Wp1e — Beretta 93R 
Wp02 — Beretta M92FS 
Wp2d — PKM Light Machine Gun 
Wp2e — Minigun parts 
Wp03 — Maybe the Vz61 
Wp04 — Ithaca 
Wp05 — Sako S75 
Wp5b — Chainsaw 
Wp53 — Broom 
Wp06 — HE Grenade 
Wp6a — AK-74 
Wp6d — Stielhandgranate 
Wp6e — Flashbang 
Wp07 — Thermite (Incendiary Grenade) 
Wp7a — Red drum 
Wp08 — Flashbang again 
Wp10 — H&K P8 
Wp11 — Sig Sauer P226 
Wp13 — H&K MP5A3 
Wp15 — Gatling Gun [Chris’s] 
Wp16 — Benelli M3 Super 90 
Wp17 — Striker shotgun, possibly 
Wp19 — Hydra 
Wp20 — Dragunov 
Wp23 — Silver tipped combat knife (mercs?) 
Wp24 — Carbon black combat knife (mercs?) 
Wp29 — S.T.A.R.S. Samurai Edge (extracted folder, arc is 89) 
Wp30 — Latern 
Wp34 = LTD 
Wp50 — Majini Axe 
Wp51 — Majini Sickle 
Wp53 — Medieval Shield 
Wp55 — Kukri 
Wp58 — Executioner’s axe 
Wp61 — Tactical Shield 
Wp62 — Longbow again 
Wp63 — Black mask 
Wp64 — Skull thing 
Wp72 — Something spiky with chicken feet 
Wp74 — Tribal shield maybe 
Wp77 — Executioner’s axe again 
Wp78 — Rock 
Wp89 — S.T.A.R.S. Samurai Edge 

Главы: 

1-1 Civilian Checkpoint — S100 
1-1 Back Alley 1/2 — S115 
1-1 Back Alley 1/2 (first action) — S116 
1-1 Public Assembly (Executioner) — S114 

1-2 Public Assembly — (S114?) 

1-2 Urban District — S102 
1-2 Abandoned Building — S117 
1-2 Furnace Facility (Uroboros) — S103 

2-1 Storage Facility — S118 

2-1 The Bridge — S104 
2-1 The Port — S113 
2-1 Shanty Town (Chainsaw Majini) — S105 
2-1 Train Yard — S106 

2-2 Train Station — S119 

2-2 The Mines — S107 
2-2 Mining Area (Popokarimu) — S108 

2-3 Savanna — S109 

2-3 The Port (Night) (Ndesu) — S111 

3-1 Marshlands — S200 

3-1 Village (Giant Majini x2) — S202 

3-2 Execution Ground — S201 

3-2 Oil Field — Refinery (Chainsaw Majini x2) — S207 
3-2 Oil Field — Control Facility (Chainsaw Majini) — S203 
3-2 Oil Field — Dock — S209 

3-3 Oil Field — Drilling Facilities — S204 

3-3 Patrol Boat (Irving) — S205 

4-1 Caves — S313 

4-1 Ancient Village — S300 
4-1 Labyrinth (Popokarimu) — S301 

4-2 Worship Area — S302 

4-2 Pyramid — S303 
4-2 Underground Garden — (S312? — no enemies) 

5-1 Underground Garden — (S312?) 

5-1 Progenitor Virus House — S305 
5-1 Experimental Facility (U- — S304 

5-2 Experimental Facility — (S304?) 

5-2 Power Station — S310 
5-2 Experimental Facility Passage — S316 
5-2 Missile Area 1st Floor (Reaper) — S307 
5-2 Uroboros Research Facility (Uroboros Mkono) — S308 

5-3 Uroboros Research Facility — (S308?) 

5-3 Missile Area 2nd Floor (Reapers) — S314 
5-3 Moving Platform — S315 
5-3 Monarch Room Entrance — S311 
5-3 Monarch Room (Jill & Wesker) — S309 

6-1 Ship Deck — S500 

6-1 Ship Hold (Gatling Gun Majini) — S501 

6-2 Main Deck — (S503? — no enemies) 

6-2 Bridge — S504 
6-2 Bridge Deck (Uroboros Aheri) — S511 

6-3 Bridge Deck (Uroboros Aheri — dead) — (S511?) 

6-3 Bridge (Uroboros Aheri — dead) — S512 
6-3 Engine Room (Reapers and Gatling Gun Majini) — S505 
6-3 Hangar (Wesker) — S506 
6-3 Volcano (Uroboros Wesker) — S508 

Автор говорил, что список еще будет дополняться.

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